

Try to avoid characters and skills combinations that only fit in one slot. Optimize your party according to these, and don't be afraid to visit the guild to give a recruit with lots of potential a better skill. Pay attention to the yellow and red "lights" on the character sheet it's a great at a glance system. The top row of stress relief options cost less than the lower ones ( and I haven't noticed a difference in effectiveness ), prioritize using and upgrading those when you can. I would prioritize the first couple of stage coach upgrades, then blacksmith ( armor upgrades have felt better to me ) and guild and then reducing the cost of the buttons you use in town frequently. How you spend your early heirlooms for upgrading the town will greatly change your experience. I'd classify these as tips, not sure if I am pro at this game yet. But the Highwayman and Jester out perform her as the Rogue Trope.Īlso I know this is weird for us gamers, but it is better to run away from a fight than to lose valuable members of your team. She's good yeah, can help you in a pinch. I am least impressed by the Grave Robber. If you have a team that already has high damage and sustain (Vestals, BHs, Crusaders, Highwaymen) then she is just icing on the cake. She is very reliant on the team you are currently rocking. Her blight stacks can save you, if they get applied. The Plague Doctor is good.but not great IMO. Plus using Finish Him on a stunned target really fucking helps when surrounded by pig people or some shit. I actually really like the Bounty Hunter, he is a threat where ever he is in your lineup. Other classes can heal (mostly themselves) but the Vestal is the ideal healer. You can only heal with class abilities and camping skills, which makes the Vestal a very desired class.


Bring more food and torches than you originally think, I cannot count how many times I was forced to finish a dungeon in complete darkness because I thought 5 torches was enough.
